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Receiving player feedback is important so we can use it to improve and evolve. We always read our feedback and take everyone's opinion seriously. “We will be releasing a public board that lists our progress, concepts and issues so players can see what's being addressed at the time and also that their feedback is being received and used positively. How are you planning on involving the Community in your development process? After Early Access has finished, the final price will reflect the additional content added during development - but it won't be a big change.” “The price will remain the same during Early Access. Will the game be priced differently during and after Early Access? We prefer not to give estimates of percentages or timelines for our development but we can be confident in saying that we're not releasing bug-ridden shovel-ware.” We are very passionate developers and have put our heart and soul into Stranded Deep. We are confident in a stable performant build but this is never a guarantee. We've made many optimizations along the way and have incorporated comprehensive graphics options, but there's always more to do. There is no "end-game" yet, so players will not be able to "beat" the game or be rescued. Areas will not be incomplete or locked off Instead, the biomes and world generation will evolve as development progresses.
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The world is infinitely procedurally-generated and full of different biomes. Every current object and item in the game has a purpose and functionality that we will no doubt have to balance as development continues. Players will be able to manage their character's vital system and accumulate resources. “This is Early Access and this is an early build.Īll core mechanics for crafting, building and interacting are in place and functional. What is the current state of the Early Access version? We would like to think of the full release as the conclusion to this process.” “We're using Early Access to add more content and balance game mechanics through community input.
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How is the full version planned to differ from the Early Access version? However, due to it's success the project expanded way beyond that initial scope and we decided to add more content and features than we had planned due to player feature requests :)” Thank you for your ongoing support!Ģ016 UPDATE: The initial release of Stranded Deep was expected to be finished well before the end of 2015 - add a few more features and wrap it up. We can't wait to see how you tackle the islands together. This was one of our final goals for our debut title. We're so happy to be able to deliver the #1 feature requested by the community. If all goes well, we're hoping to have it completed by the end of 2015.Ģ021 UPDATE: The release of our new online co-op feature marks an important milestone for us. “We don't want to work on Stranded Deep forever. See our roadmap below for more details on the great things to come!”Īpproximately how long will this game be in Early Access? We care about the game and the people who play it. This is a game made by gamers - Beam Team - not a faceless corporation. Early Access is getting a bad reputation lately and we'd like to help turn that around. As those ideas come together and evolve, there may be some hiccups, but we'll always be doing our best to make sure that Stranded Deep is a playable, enjoyable game. Pixel Shader 3.0 support.“We have a great game and you have great ideas - Early access is a platform that allows us to put those things together so you can help Stranded Deep grow to it's full potential.
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OS: Windows Vista or higher only for 64 bits!.

Please note, currently the generated world size is limited to 6.25km2 but the final world size will be much larger. If you feel like sharing, you can even share your world seed with other players. You can also mix your own maps created with the map editor in with the procedurally created maps in the world for a more customized experience.

Generate an Infinite Number of Procedural Worlds – Explore Pacific islands, reefs, and bottomless ocean trenches filled with detailed biomesNo two worlds are the same – You can generate a completely new and randomized world at any time. Come face to face with some of the most life threatening scenarios that will result in a different experience each time you play. Experience terrifying encounters both above and below an endless environment.

Take the role of a plane crash survivor stranded somewhere in the Pacific Ocean.
